Vampire

The Vampire is a subclass to the Mage class that uses Blood Magic. It is a unique subclass for Pollux.

Overview
The Vampire forgoes high MAT growth in favour of HP, ATK and DEF. His offensive skills use much of his ATK stat as well as MAT to calculate damage. The Vampire can use his Night Warrior, Night Stalker or Night Arcanist skills at the beginning of battle, and can switch as necessary (though it uses up one turn). Night Warrior significantly increases his ATK, DEF and hit rate, at the cost of lowering AGI and MDF. Night Stalker greatly increases his DEF, AGI and evasion, at the cost of lower ATK. Night Arcanist doubles his MDF and MAT, with lower AGI and ATK. It takes good knowledge of an enemy and/or the fight to take advantage of when to switch to a different Night skill. Every time these skills are executed, Pollux heals some health. One disadvantage is that his Blood Magic skills are considered physical skills, so he can miss his attacks.

The Vampire is very focused on offense, especially physical attacks. However, there are a few support skills available to him, such as a potent self HP regen (that can be stacked with other regens) and Disperse, which is a high priority skill that makes him invincible for one turn.

Stat Growth
The Vampire has elephantine ATK growth, high HP and AGI and decent DEF and MDF. His MP and MAT is low though, making his regular Mage spells less effective.

Skills
The Vampire uses Blood Magic in battle, which regularly uses HP. However, the Vampire's unique Blood Magic skills use TP instead.